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Blender Addons

I am using http://www.graphicall.org/793 2.63.17 Revision 48964. This is 64 bits and has a lot of addons ready inside of this rar file. When you download an Addon you need to extract it in blender/2.63/scripts/addons. Then enable it in the Blender User Preferences Addons tab. You can also use Install Addon menu too.

After opening blender, press Ctrl*Alt*U shortcut to get this preferences window. There are many official and community approved addons. When we click Testing addons. These are not stable but we will test them here. , we will see many more

means WIP work in progress

If you like an addon a lot and always see it in action, click Save As Default in this preferences window, or File*Save User Settings:

If you want to reload the default factory file, use File*Load Factory Settings menu.

. Here we have an Error screen when something goes wrong, this means what you understand:

(* i am using Modo theme here)

1) Lets Make Rocks


Check Addons*Testing*Add Mesh:Rock Generator. Now we can add a new mesh type: Rock You will see a simple Add Rocks panel for settings.

Press F6 for this floating menu. I am not going to tell every settings, but I like a checked Generate materials. Number of rocks: 1 is also useful and makes unique rocks. Look at the nice presets; ice, sandstone

An asteroid is made with a few clicks!

2) Lets Make a City


Enable 3D View: Suicidator City Generator. It closes uses preferences, dont worry.

City Generator is a simple addon, it is placed in the Tools shelf (T shortcut). You can continue by clicking BUILD CITY

For more settings click Set city options.

After it reaches %100 click Exit I made some changes, added 2 sun lamps (1st gives shadow, 2nd is for a blue fill) and set GLSL shading

It looks nice for a start scene!

a closer view hmm, what happened to the roads?

3) Why dont we have ready materials!

No worries, we have lots of material libraries. Filter the addons using these words: Material Library.

Come to the Properties*Material and switch to Cycles Render For now we will have 11 categories Click the arrow sign to see the submenu.

hmm, food! (I had an error from this point.) Lets try something else, select your mesh and add a new material, we are still in Cycles.

We have a new material library here. Click Categories If you see nothing, click Reload, then it should work. After selecting a category, click to filter. When the material is good for you click Apply

Basic Metal, Organic Orange and Bloom (100 samples, CPU, Time: 1 minute)

Here we have a wood and an Alien Chrome in Blender Render If this is not working try to enable one addon each time for the right rendering engine.

4) Lets Align!
Like in Powerpoint or other programs, we may need an easier way to align multiple objects.

In the Tools shelf, you can nicely position many objects as Location, Rotation and Scale

Top view, Orthographic, Last object is on the right top.

Align Location: X, hmm what about the distance?

5) Is there any Ruler?


Yes, you will find it in the View (N shortcut) menu.

6) Lets Make a Cave


I added Mesh*Metaball Cave, checked Lights, Iterations 32, Resolution 1, Chaos 1:

Lets go in this cave, you can enable smooth and put some subsurf too. Press Shift F to fly inside! I am leaving here for now; I think you understand the main point. Choose an Addon, find if there are any settings and use it happily! My blender page: www.facebook.com/blenderWorks

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