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Ebook296 pages4 hours
Ghosts of War
By George Mann
Rating: 3 out of 5 stars
3/5
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About this ebook
Ghosts of War picks up the story a month after the end of Ghosts of Manhattan. New York City is being plagued by a pack of ferocious brass raptors – strange, skeleton-like creations with bat-like wings that swoop out of the sky, attacking people and carrying them away into the night. The Ghost has been tracking these bizarre machines, and is close to finding their origin: a deranged military scientist who is slowly rebuilding himself as a machine. However, this scientist is not working alone, and his scheme involves more than a handful of abductions. He is part of a plot to escalate the cold war with Britain into a full-blown conflict, and he is building a weapon – a weapon that will fracture dimensional space and allow the monstrous creatures that live on the other side to spill through. He and his co-conspirators – a cabal of senators and businessmen who seek to benefit from the war – intend to harness these creatures and use them as a means to crush the British. But the Ghost knows only too well how dangerous these creatures can be, and the threat they represent not just to Britain, but the world. The Ghost’s efforts to put an end to the conspiracy bring him into an uneasy alliance with a male British spy, who is loose in Manhattan, protecting the interests of his country. He also has the unlikely assistance of Ginny, a drunken ex-lover and sharpshooter, who walks back into his life, having disappeared six years earlier in mysterious circumstances. Suffering from increasingly lucid flashbacks to WWI and subjected to rooftop chases, a battle with a mechanized madman, and the constant threat of airborne predators, and with the fate of the world hanging in the balance, can the Ghost derail the conspiracy and prevent the war with the British from escalating beyond control? From the Trade Paperback edition.
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Reviews for Ghosts of War
Rating: 3.235294117647059 out of 5 stars
3/5
17 ratings1 review
- Rating: 4 out of 5 stars4/5(Reprinted from the Chicago Center for Literature and Photography [cclapcenter.com]. I am the original author of this essay, as well as the owner of CCLaP; it is not being reprinted illegally.)Regular readers will remember last year's Ghosts of Manhattan, from genre veteran and Doctor Who scriptwriter George Mann, and how I found it only so-so when originally reviewing it myself; and now its sequel is out, Ghosts of War, which I decided to go ahead and read as well, partly because a copy was nicely sent to me by our buddies at Pyr and partly because I've always suspected that I didn't give the first volume a fair shake. And indeed, the good news is that this "Art Deco Steampunk" actioner came off this time as much better than the original, I suspect partly because both Mann and myself have grown more into these characters and setting; for those who don't know, it's set in an alt-history 1920s New York, in which a Shadow/Batman-style crimefighter is assisted by lots of fanciful tech gear, while facing complications not from German spies but ones from a still-strong and now antagonistic British Empire, who has been locked into a cold war of sorts with the US for decades on end by now. Of course, in my defense, it's also clear that this sequel is simply better than the original as well, and very specifically addresses some of the problems that I mentioned about the first book; for example, while I found what Mann actually did with this milieu in the original to be rather uninspiring, this time he comes up with a real corker of a dilemma, one I'll let remain a surprise but let's say ties in nicely with the work of HP Lovecraft, who in real life was writing his best-known stories right in these same years. Essentially more of the same but now just a little sharper, a little brighter and a little smarter, it comes recommended to both traditional steampunk fans and aficionados of Early Modernist noir serials, a rousing thriller that stands strongly against the Victorian setting where most of these types of novels are usually placed.Out of 10: 8.4