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Games Filipinos Play
Games Filipinos Play
Games Filipinos Play
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Games Filipinos Play

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This book is a journey to the past and a peek at the future. For the old, playing native games is an exhilarating return to one’s youth. For the young, it is simply a bridge to being a citizen with a sound mind in a sound body. 

The book is a valuable reference for Physical Education teachers and grade school teachers who can use games and activities in classroom instruction.

LanguageEnglish
Release dateNov 2, 2017
ISBN9789712729232
Games Filipinos Play

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    Book preview

    Games Filipinos Play - Jovita O. Calixihan

    GAMES FILIPINOS PLAY

    By Jovita O. Calixihan

    ANVILLOGOBLACK2

    Published and exclusively distributed by

    ANVIL PUBLISHING, INC.

    7th Floor Quad Alpha Centrum Building

    125 Pioneer Street, Mandaluyong

    1550 Philippines

    Sales & Marketing: (632) 4774752, 4774755 to 57

    Fax: (632) 7471622

    marketing@anvilpublishing.com

    www.anvilpublishing.com

    Philippine © Copyright, 2009 by

    Jovita O. Calixihan and Anvil Publishing, Inc.

    All rights reserved. No part of this book

    may be reproduced in any form or by

    any means without a written permission

    from the Copyright owners.

    Cover Design by Bennette Datu-Dureza

    Interior Design by Arnold Ramos

    with Wayne Lacuna and Lee-ann Del Rosario

    Illustrations by Andrew Philip Villar

    ISBN 9789712729232 (e-book)

    Version 1.0.1

    Table Of Contents

    Foreword

    This book, Games Filipinos Play, is a journey to the past and a peek at the future. The first is for the old, the second, for the young. For the old, playing native games is an exhilarating return to one’s youth. For the young, it is simply a bridge to being a citizen with a sound mind in a sound body.

    Playing native games is a wholesome pasttime, a vehicle for physical fitness. Everyone, at every age, enjoys watching, much more playing, native games. This book targets these ends: good health and enjoyment. Everyone can play the games in this book, whatever his age or lifestyle. The equipment needed can be as cheap or as expensive as the players wish. They are indigenous and easily available. Physical fitness and fun are thus within one’s reach at almost no cost—no need to enrol in aerobics classes or go to physical fitness gyms.

    Teachers can maximize this book in many ways. This can be a means to develop citizens with wholesome personalities, not addicted to the television or computer and other similar gadgets. They can grow up with strong muscles and quick reflexes, and endowed with values like honesty, sportsmanship, and tolerance.

    In the DepEd Revised Basic Education Curriculum (RBEC), Physical Education is a component of Musika, Sining at Edukasyong Pangkatawan/Pangkalusugan (MSEP) which is in turn a component of the larger subject Makabayan. Physical Education has a very significant part in the life of students as seen in the DepEd effort to hold the annual Palarong Pambansa. This is the culmination of a cascading series of Physical Education events at grassroots levels starting from the school intramurals, district athletic meets, division palaro, and regional palaro.

    A dedicated teacher can grasp these opportunities to develop physically-fit students, not only to compete in events but to make them better persons. They can let the young play not only during Physical Education classes but also in between subjects as rest periods or energizers, in and out of school. They can be encouraged to play native games at home, in their neighborhood, and anywhere possible. Let them play native games to be better Filipinos who are aware of their culture and proud of their heritage.

    The Author

    Part One:

    THE GAMES

    DESCRIBED

    Games Played Alone, or in Pairs, or Teams

    Some games are played alone or individually, or in pairs or teams. A child may play by himself if no playmate is available or if he wants to practice to improve his skill. Sometimes he just wants to pass the time. This is perfectly all right and much healthier than watching TV or playing video games. The following native games belong to this group.

    Piko (Hopscotch)

    Players: One or two to eight players

    Playing Area: Outdoors, on flat ground or cement where one of the diagrams below is drawn:

    Diagram A is for two players. Diagram B is for more than two players. Diagram C is for one player. Each diagram is divided into six, eight, or nine boxes depending on the number of players.

    Equipment: A pamato for each player: a flat stone or any flat object half the size of a palm. The player will throw this from Box 1 to 6 in the diagram.

    Skills: Jumping or hopping from one box to another, throwing the pamato accurately into the center of each box

    Values: Perseverance, endurance, drive to excel

    A. Preparation

    Choose the mano or first player. Players stand outside the diagram, near Box 1. Each one throws his pamato to the center of the diagram, at the intersection of the two diagonal lines in Diagrams A and B. The player whose pamato lands on or nearest the intersection is the mano or first hopper, followed by the next nearest and so on.

    Basic Rules:

    1.

    The pamato must not land on any line as the hopper throws it on to any box.

    2.

    The pamato must not touch the line

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